Game Education Summit Europe 2010 - Presentations

Now Viewing Curriculum Track

Curriculum Track
Author or Panel Moderator Panelists

Inga von Staden
Conceptor, Trainer + Consultant
Filmakademie Baden-Württemberg
360 - Media Education Beyond the Format
Presentation Summary:
With the incremental convergence of media, we are seeing the break-down of boundaries between formerly independent media market sectors and an increase in multi-platform content development. Developing and producing 360º-Content is complex and the projects often large with players from the different media disciplines – film, tv, games, mobile and internet – forced to work together.
Curriculum Track

Nils-Holger Henning
CCO
Bigpoint

Presentation Summary:
Curriculum Track

Veli-Pekka Piirainen
Lecturer in Game Programming/Head of Game Development Lab
Kajaani University of Applied Sciences
School Panel: Developing Game Education and Game Engine Technology
Presentation Summary:
A three year EU funded project for developing game technology and game education at Kajaani University of Applied Sciences in Finland started at year 2008. What are the experiences so far and how the future of the game education in Northern Finland looks like?
Curriculum Track

Søren Lundgaard
Game Consultant
National Academy of Digital Interactive Entertainment, DADIU
The Need for Direction – Towards a Curriculum for Game Directors
Presentation Summary:
This talk will look at the role and responsibilities of the modern Game Director and look into the education of Game Directors, as we do it at the National Academy of Interactive Digital Entertainment in Denmark (DADIU )
Curriculum Track