Game Education Summit Europe 2010 - Presentations
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| Author or Panel Moderator | Panelists | ||
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![]() Inga von Staden Conceptor, Trainer + Consultant Filmakademie Baden-Württemberg |
360 - Media Education Beyond the Format Presentation Summary: With the incremental convergence of media, we are seeing the break-down of boundaries between formerly independent media market sectors and an increase in multi-platform content development. Developing and producing 360º-Content is complex and the projects often large with players from the different media disciplines – film, tv, games, mobile and internet – forced to work together. |
Curriculum Track | |
![]() Nils-Holger Henning CCO Bigpoint |
Presentation Summary: |
Curriculum Track | |
![]() Veli-Pekka Piirainen Lecturer in Game Programming/Head of Game Development Lab Kajaani University of Applied Sciences |
School Panel: Developing Game Education and Game Engine Technology Presentation Summary: A three year EU funded project for developing game technology and game education at Kajaani University of Applied Sciences in Finland started at year 2008. What are the experiences so far and how the future of the game education in Northern Finland looks like? |
Curriculum Track | |
![]() Søren Lundgaard Game Consultant National Academy of Digital Interactive Entertainment, DADIU |
The Need for Direction – Towards a Curriculum for Game Directors Presentation Summary: This talk will look at the role and responsibilities of the modern Game Director and look into the education of Game Directors, as we do it at the National Academy of Interactive Digital Entertainment in Denmark (DADIU ) |
Curriculum Track |







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