Personal Information
Bio
Education
Master in Media Science, University of Copenhagen
Focus on games, learning, mediated communication and interaction, and new-media usage amongst the youth. Master thesis on user reception of software based feedback mechanisms and AI responses.
Graduated at DADIU (Danish Academy for computer games)
Design and production of 3D games.
Experience
Creative Director at PortaPlay
Design of 20+ learning and advergames for web, on-location and mobile phones.
Game designer and producer at the MELFO project
Learning software on the PDA for people with dyslexia, using photo-to-OCR-to-speech synthesis combined with e-learning modules.
Game designer at DR - Danish National Broadcasting Station (DR-Ung)
Designing public-service 2D and 3D games to existing TV-brands.
Content designer at Krydsfelt for Gyldendal
Interactive E-learning software with multimedia content, for class-room exercise in elementary schools (6. - 9. degree).
Larger projects
ScorFactor
Mobile phone learning game for schools (6.-10. degree), teaching the tweens and teens about friendship, love and safe sex ("it's okay to xxxx - just remember the condom!"),in a virtual, multiplayer dating competition.
Brede Værk
Design of interactive learning content for The Danish National Museums new 3.000 m2 permanent exhibition.
Oceanariet / Hirtshals Aquarium
Design of all interactive elements for the museums newly renovated main aquarium, including learning games, interactive information screens, hands-on installations etc.
Befæstningen
Design of games based learning elements for the 8 new museums in Copenhagen, using on-location, web and mobile content.


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